character.put("y", 0);
// ignore ghostmode for showing the image
character.remove("ghostmode");
// ignore player killer skull
character.remove("last_player_kill_time");
player.initialize(character);
EntityView view = EntityViewFactory.create(player);
// this if-block is there to be compatible with Stendhal 0.84 that is missing information
Icon icon = null;
if (view != null) {