Examples of gamePlayerDisconnected()


Examples of megamek.common.event.GameListener.gamePlayerDisconnected()

            switch (event.getType()) {
                case GameEvent.GAME_PLAYER_CONNECTED:
                    l.gamePlayerConnected((GamePlayerConnectedEvent) event);
                    break;
                case GameEvent.GAME_PLAYER_DISCONNECTED:
                    l.gamePlayerDisconnected((GamePlayerDisconnectedEvent) event);
                    break;
                case GameEvent.GAME_PLAYER_CHANGE:
                    l.gamePlayerChange((GamePlayerChangeEvent) event);
                    break;
                case GameEvent.GAME_PLAYER_CHAT:
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