for (Enumeration<GameListener> e = gameListeners.elements(); e
.hasMoreElements();) {
GameListener l = e.nextElement();
switch (event.getType()) {
case GameEvent.GAME_PLAYER_CONNECTED:
l.gamePlayerConnected((GamePlayerConnectedEvent) event);
break;
case GameEvent.GAME_PLAYER_DISCONNECTED:
l.gamePlayerDisconnected((GamePlayerDisconnectedEvent) event);
break;
case GameEvent.GAME_PLAYER_CHANGE: