Examples of gamePlayerConnected()


Examples of megamek.common.event.GameListener.gamePlayerConnected()

        for (Enumeration<GameListener> e = gameListeners.elements(); e
                .hasMoreElements();) {
            GameListener l = e.nextElement();
            switch (event.getType()) {
                case GameEvent.GAME_PLAYER_CONNECTED:
                    l.gamePlayerConnected((GamePlayerConnectedEvent) event);
                    break;
                case GameEvent.GAME_PLAYER_DISCONNECTED:
                    l.gamePlayerDisconnected((GamePlayerDisconnectedEvent) event);
                    break;
                case GameEvent.GAME_PLAYER_CHANGE:
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