SpriteComponent spriteComp = new SpriteComponent(ColourManager.getCursorForPlayer(0), new Vector2f(-10, -10), 20, 20);
spriteComp.setAlwaysOnTop();
cursorParent.addComponent(spriteComp);
CollisionComponent collis = new CollisionComponent(new CircularCollisionMask(10));
cursorParent.addComponent(collis);
setUpEventListener(collis);
cursorParent.addComponent(new PositionComponent(50,50));
cursorParent.addComponent(new MouseFollowerComponent());