}
int[] colorInts = readPackedBits(cmesh.colors);
for (int i = 0; i < colorInts.length; i++) {
Color32 c = new Color32();
c.fromInt(colorInts[i]);
colors.add(c);
}
// TODO: works for triangulated meshes only!
int[] triangleInts = readPackedBits(cmesh.triangles);