private final Matrix3 rotation = new Matrix3();
public void update(final double time, final Torus caller) {
timer += time * 0.5;
caller.setTranslation(Math.sin(timer) * 40.0, Math.sin(timer) * 40.0, Math.cos(timer) * 40.0);
rotation.fromAngles(timer * 0.5, timer * 0.5, timer * 0.5);
caller.setRotation(rotation);
}
});
Texture t0 = TextureManager.load("images/ardor3d_white_256.jpg",