System.out.println(" isSurfaceLost=" + surface.isSurfaceLost());
System.out.println(" isValid=" + surface.isValid());
RenderQueue rq = surface.getContext().getRenderQueue();
rq.lock();
try {
rq.flushAndInvokeNow(new Runnable() {
public void run() {
System.out.printf(" getNativeResource(TEXTURE)=0x%x\n",
surface.getNativeResource(TEXTURE));
System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n",
surface.getNativeResource(RT_TEXTURE));