assertTrue(t.containsPoint(a));
assertTrue(t.containsPoint(b));
assertTrue(t.containsPoint(c));
assertTrue(t.containsPoint(t.computeCentroid()));
assertFalse(t.containsPoint(a.add(0.1f, 0, 0)));
t.flipVertexOrder();
assertTrue(t.containsPoint(t.computeCentroid()));
}
public void testEquilateral() {
Triangle3D t = Triangle3D.createEquilateralFrom(new Vec3D(-100, 0, 0),