Examples of fireAnimationFinished()


Examples of com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance.fireAnimationFinished()

            // Check for past max time
            if (clockTime > maxTime || clockTime < 0) {
                clockTime = MathUtils.clamp(clockTime, 0, maxTime);
                // signal to any listeners that we have ended our animation.
                instance.fireAnimationFinished();
                // deactivate this instance of the clip
                instance.setActive(false);
            }

            // update the clip with the correct clip local time.
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