});
final Creature creature = new Creature(clazz, subclass, name, hp, atk, def,
level, xp, width, height, speed, dropsItems, aiProfiles,
creatureSays, respawn, description);
creature.equip(equipsItems);
creature.setCorpse(corpseName, corpseWidth, corpseHeight);
creature.setSusceptibilities(susceptibilities);
creature.setDamageType(damageType);