* false</code> otherwise
*/
public boolean remove(SynchronizeRemoveMessage srm, Object obj) {
Tank tank = (Tank)obj;
System.out.println("Removing player " + tank.getName());
return tank.removeFromParent();
}
/**
* Generates a new {@link edu.ups.gamedev.player.Tank Tank} for remote players
* and gives it default values and the color that is passed in.