*/
protected void buildPlayer() {
// TODO abstract player and tank creation
// create player and tank
Tank playerTank = createTank(Tank.LIGHT_TANK);
player = new Player("Player", playerTank);
// attach everything
root.attachChild(playerTank);
playerTank.setLocalTranslation(10, 200, 10);
playerTank.setPrimaryWeapon(new Weapon(CannonFireable.class, new TeapotPlacingWarhead(), .2f));
playerTank.setSecondaryWeapon(new Weapon(MissileFireable.class, new KineticWarhead(), .2f));
playerTank.addController(new TankController(playerTank));
//register the player
try {
net.register(player.getControlledObject(), NetworkConstants.TANK);
} catch (IOException e) {