* @param circlePos The position (center) of the circle
* @return The list of edges that can collide with the circle
*/
protected int[][] getCollisionCandidates(Vector2f[] vertsA, ROVector2f centroid, float radius, ROVector2f circlePos) {
Vector2f sweepDir = new Vector2f(centroid);
sweepDir.sub(circlePos);
sweepDir.normalise(); //TODO: this normalization might not be necessary
EdgeSweep sweep = new EdgeSweep(sweepDir);//vertsA[0], true, true, dist);
sweep.addVerticesToSweep(true, vertsA);