msg.setAngleSeenFromSelf(dir * Math.toDegrees(ownLOV.angle(vecToSender)));
//angle seen from remote = Angle between sender LOV and vector to self
vecToSender.mult(-1);
Vector2D senderLOV = env.getNormalizedLOV(wanda.id());
dir = senderLOV.drehrichtung(vecToSender) ? -1 : 1;
msg.setAngleSeenFromRemote(dir * Math.toDegrees(senderLOV.angle(vecToSender)));
//orientation of sender = Angle between sender LOV and own LOV
dir = ownLOV.drehrichtung(senderLOV) ? -1 : 1;