{
//Do animation
if(entityLiving.worldObj.isRemote)
{
GunAnimations animations = FlansModClient.getGunAnimations(entityLiving, false);
animations.doMelee(type.meleeTime);
}
//Do custom melee hit detection
if(entityLiving instanceof EntityPlayer)
{
PlayerData data = PlayerHandler.getPlayerData((EntityPlayer)entityLiving);