//Bloquear interface
enabled = false;
} else if(type == MessageType.GIVE_TURN){
//Desbloquear interface
MessageGiveTurn msgg = (MessageGiveTurn)message;
int diceNumber = msgg.diceNumber();
System.out.println("\tHighlighting movable areas");
highlightMovableAreas(msgg.getPlayerPosition(), diceNumber);
myGame.setNumMovimento(diceNumber);