GameContext.log(1, "FOUND WIN!!!");
return player1Moved ? SearchStrategy.WINNING_VALUE : -SearchStrategy.WINNING_VALUE;
}
PlayerPathLengths pathLengths = getBoard().findPlayerPathLengths();
int worth = pathLengths.determineWorth(SearchStrategy.WINNING_VALUE, weights);
getProfiler().stopCalcWorth();
return worth;
}