Package d3d11.resources.views

Examples of d3d11.resources.views.ID3D11RenderTargetView.Release()


    dxgiDevice.Release();
    dxgiFactory.Release();
   
    ID3D11Texture2D backBuffer = swapChain.GetBuffer(0, ID3D11Texture2D.class);
    final ID3D11RenderTargetView rtView = device.CreateRenderTargetView(backBuffer, null);
    backBuffer.Release();

    immediateContext.OMSetRenderTargets(rtView, null);
    immediateContext.RSSetViewport(new D3D11_VIEWPORT(frame.getWidth(), frame.getHeight()));
   
    // Shader
View Full Code Here


   
    // Wait to see results
    //Thread.sleep(5000);

    // Release Swap chain and Factory
    rtView.Release();
    backBuffer.Release();   
    swapChain.Release();
    DXGIFactory.Release();
   
    // Dispose JFrame
View Full Code Here

        e.printStackTrace();
      }
    }
   
    vs.Release();
    ps.Release();
    layout.Release();
    vertexBuffer.Release();
    swapChain.Release();
    device.Release();
  }
View Full Code Here

        e.printStackTrace();
      }
    }
   
    vs.Release();
    ps.Release();
    layout.Release();
    vertexBuffer.Release();
    swapChain.Release();
    device.Release();
  }
View Full Code Here

        // TODO Auto-generated catch block
        e.printStackTrace();
      }
    }
   
    vs.Release();
    ps.Release();
    layout.Release();
    vertexBuffer.Release();
    swapChain.Release();
    device.Release();
View Full Code Here

    Pointer<Pointer<ID3D11VertexShader>> ppVS = allocatePointer(ID3D11VertexShader.class);
    result = device.CreateVertexShader(vsCode.GetBufferPointer(), (int)vsCode.GetBufferSize(), null, ppVS);
    assertEquals(0, result);
   
    ID3D11VertexShader vs = ppVS.get().getNativeObject(ID3D11VertexShader.class);
    result = vs.Release();
    assertEquals(0, result);
  }
}
View Full Code Here

    Pointer<Pointer<ID3D11VertexShader>> ppVS = allocatePointer(ID3D11VertexShader.class);
    result = device.CreateVertexShader(vsCode.GetBufferPointer(), (int)vsCode.GetBufferSize(), null, ppVS);
    assertEquals(0, result);

    ID3D11VertexShader vs = ppVS.get().getNativeObject(ID3D11VertexShader.class);
    result = vs.Release();
    assertEquals(0, result);
  }
}
View Full Code Here

        // TODO Auto-generated catch block
        e.printStackTrace();
      }
    }
   
    vs.Release();
    ps.Release();
    layout.Release();
    vertexBuffer.Release();
    swapChain.Release();
    device.Release();
View Full Code Here

      }
    }
   
    vs.Release();
    ps.Release();
    layout.Release();
    vertexBuffer.Release();
    swapChain.Release();
    device.Release();
  }
View Full Code Here

      }
    }
   
    vs.Release();
    ps.Release();
    layout.Release();
    vertexBuffer.Release();
    swapChain.Release();
    device.Release();
  }
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.