verticalSpeed = Config.darkSteelGliderVerticalSpeedSprinting;
}
Vector3d look = Util.getLookVecEio(player);
Vector3d side = new Vector3d();
side.cross(new Vector3d(0, 1, 0), look);
Vector3d playerPos = new Vector3d(player.prevPosX, player.prevPosY, player.prevPosZ);
Vector3d b = new Vector3d(playerPos);
b.y += 1;
Vector3d c = new Vector3d(playerPos);
c.add(side);