/* 3169 */ if ((src.vertexType & 0x7000) != 0)
/* 3170 */ for (index = start; index < end; index++) {
/* 3171 */ int i = 0; tOffset = vOffset;
/* 3172 */ for (; i < this.texCoordSetCount; i++) {
/* 3173 */ FloatBufferWrapper texBuffer = (FloatBufferWrapper)((J3DBuffer)src.refTexCoordsBuffer[i]).getBufferImpl();
/* 3174 */ texBuffer.position(((int[])(int[])src.indexTexCoord[i])[index] * this.texCoordStride);
/* 3175 */ texBuffer.get(this.vertexData, tOffset, this.texCoordStride);
/* 3176 */ tOffset += this.texCoordStride;
/* */ }
/* 3178 */ vOffset += this.stride;
/* */ }