/* 603 */ J3DBuffer buf = geomArray.getTexCoordRefBuffer(i);
/* */
/* 605 */ if (BufferWrapper.getBufferType(buf) == 3) {
/* 606 */ FloatBufferWrapper bb = new FloatBufferWrapper(buf);
/* 607 */ float[] c = new float[valid * 4];
/* 608 */ bb.position(initial * 4);
/* 609 */ bb.get(c, 0, valid * 4);
/* 610 */ tex = new TexCoord4f[valid];
/* 611 */ for (int j = 0; j < valid; j++) {
/* 612 */ tex[j] = new TexCoord4f(c[(j * 4 + 0)], c[(j * 4 + 1)], c[(j * 4 + 2)], c[(j * 4 + 3)]);
/* */ }