SeaGlassContext context = getContext(c);
SeaGlassLookAndFeel.update(context, g);
context.getPainter().paintTableBackground(context, g, 0, 0, c.getWidth(), c.getHeight());
paint(context, g);
context.dispose();
}
/**
* @see SeaglassUI#paintBorder(javax.swing.plaf.synth.SynthContext,
* java.awt.Graphics, int, int, int, int)