// if we cant find requested item, its actualy a cheat!
if (itemToRemove == null)
return;
if (itemToRemove.fireEvent("DESTROY", (Object[]) null) != null)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISCARD_THIS_ITEM));
return;
}
// Cannot discard item that the skill is consumming
if (activeChar.isCastingNow())