Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestMagicSkillUse

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;

/**
* This class ...
*
* @version $Revision: 1.7.2.1.2.3 $ $Date: 2005/03/27 15:29:30 $
*/
public final class RequestMagicSkillUse extends L2GameClientPacket
{
  private static Logger _log = Logger.getLogger(RequestMagicSkillUse.class.getName());

  private int _magicId;
  private boolean _ctrlPressed;
  private boolean _shiftPressed;

  @Override
  protected void readImpl()
  {
    _magicId      = readD();              // Identifier of the used skill
    _ctrlPressed  = readD() != 0;         // True if it's a ForceAttack : Ctrl pressed
    _shiftPressed = readC() != 0;         // True if Shift pressed
  }

  @Override
  protected void runImpl()
  {
    // Get the current L2PcInstance of the player
    L2PcInstance activeChar = getClient().getActiveChar();
   
    if (activeChar == null)
      return;
   
    // Get the level of the used skill
    int level = activeChar.getSkillLevel(_magicId);
    if (level <= 0)
    {
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    if(activeChar.isOutOfControl())
    {
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    // Get the L2Skill template corresponding to the skillID received from the client
    L2Skill skill = SkillTable.getInstance().getInfo(_magicId, level);
   
    // Check the validity of the skill
    if (skill != null)
    {

      // _log.fine(" [FINE]   skill:"+skill.getName() + " level:"+skill.getLevel() + " passive:"+skill.isPassive());
      // _log.fine(" [FINE]   range:"+skill.getCastRange()+" targettype:"+skill.getTargetType()+" optype:"+skill.getOperateType()+" power:"+skill.getPower());
      // _log.fine(" [FINE]   reusedelay:"+skill.getReuseDelay()+" hittime:"+skill.getHitTime());
      // _log.fine(" [FINE]   currentState:"+activeChar.getCurrentState());  //for debug
     
      // If Alternate rule Karma punishment is set to true, forbid skill Return to player with Karma
      if (skill.getSkillType() == SkillType.RECALL && !Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT && activeChar.getKarma() > 0)
        return;
     
      // players mounted on pets cannot use any toggle skills
      if (skill.isToggle() && activeChar.isMounted())
        return;
      // activeChar.stopMove();
     
      //final L2Object target = activeChar.getTarget();
      //if(target!=null && target instanceof L2Character)
      //  activeChar.sendPacket(new ValidateLocation((L2Character)target));
     
      activeChar.useMagic(skill, _ctrlPressed, _shiftPressed);
    }
    else
    {
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      _log.severe(" [ERROR] [WARNING]No skill found with id " + _magicId + " and level " + level + " !!");
    }
  }

  @Override
  public String getType()
  {
    return "[C] 2F RequestMagicSkillUse";
  }
}
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