head.attachChild(basePlate);
Geometry cameraBody = new Geometry("camera_body", new Cylinder(12, 12, 8, 15, true));
cameraBody.setMaterial(blackAluminumTexture);
cameraBody.rotate((float) Math.PI / 2, 0f, 0f);
cameraBody.move(-6, -50 / 2 + 15 / 2, 8 + 3);
head.attachChild(cameraBody);
Camera cam = defaultCamera.clone();
cam.setViewPort(0f, 0.5f, 0.5f, 1.0f);
cam.setFrustumFar(500);