}
Skeleton skel = new Skeleton(skeleton);
//TODO move this out into AnimationManger
AnimControl c = new AnimControl(skel);//skeleton, animParts, template
c.createChannel();
c.setAnimationProvider(Singleton.get().getAnimManager().getAnimationProvider(animSet));
model.addControl(new JMEAnimationController(c,animSet));
SkeletonControl skeletonControl = new SkeletonControl(skel);
model.addControl(skeletonControl);