yes.setHeight(2 * Configuration.gameScale);
yes.setPosition((playArea.x + (playArea.width / 2) - (4 * Configuration.gameScale)),
(playArea.y + playArea.height * .45f));
yes.setScale(Configuration.gameScale / 20);
yes.addListener(new InputListener() {
public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) {
System.out.println("down");
return true;
}