Package com.ardor3d.scenegraph

Examples of com.ardor3d.scenegraph.Node.updateGeometricState()


            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - (i + 1) * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        // Register keyboard triggers for manipulating example
        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.ZERO), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
View Full Code Here


            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.U), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
                updateTerrain = !updateTerrain;
View Full Code Here

            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.U), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
                updateTerrain = !updateTerrain;
View Full Code Here

            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.U), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
                updateTerrain = !updateTerrain;
View Full Code Here

            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.U), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
                updateTerrain = !updateTerrain;
View Full Code Here

            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 12);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 16, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        // Pack textures into atlas
        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.F), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
View Full Code Here

            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.U), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
                updateTerrain = !updateTerrain;
View Full Code Here

            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

        _logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.U), new TriggerAction() {
            public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
                updateTerrain = !updateTerrain;
View Full Code Here

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