ts.setTexture(t0);
Box box = new Box("box1", new Vector3(-10, -10, -10), new Vector3(10, 10, 10));
box.setTranslation(new Vector3(0, -7, 0));
box.setRenderState(ts);
objects.attachChild(box);
box = new Box("box2", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
box.setTranslation(new Vector3(15, 10, 0));
box.setRenderState(ts);
objects.attachChild(box);