Package com.ardor3d.scenegraph

Examples of com.ardor3d.scenegraph.Node.attachChild()


        final double infoStartY = _canvas.getCanvasRenderer().getCamera().getHeight() - 20;
        for (int i = 0; i < _exampleInfo.length; i++) {
            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

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        final double infoStartY = _canvas.getCanvasRenderer().getCamera().getHeight() / 2;
        for (int i = 0; i < _exampleInfo.length; i++) {
            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

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        Texture t0 = TextureManager.load("images/ardor3d_white_256.jpg",
                Texture.MinificationFilter.BilinearNearestMipMap, true);
        ts.setTexture(t0, 0);
        ts.setEnabled(true);
        torus.setRenderState(ts);
        objects.attachChild(torus);

        ts = new TextureState();
        t0 = TextureManager
                .load("images/ardor3d_white_256.jpg", Texture.MinificationFilter.BilinearNearestMipMap, true);
        t0.setWrap(Texture.WrapMode.Repeat);
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        ts.setTexture(t0);

        Box box = new Box("box1", new Vector3(-10, -10, -10), new Vector3(10, 10, 10));
        box.setTranslation(new Vector3(0, -7, 0));
        box.setRenderState(ts);
        objects.attachChild(box);

        box = new Box("box2", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
        box.setTranslation(new Vector3(15, 10, 0));
        box.setRenderState(ts);
        objects.attachChild(box);
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        objects.attachChild(box);

        box = new Box("box2", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
        box.setTranslation(new Vector3(15, 10, 0));
        box.setRenderState(ts);
        objects.attachChild(box);

        box = new Box("box3", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
        box.setTranslation(new Vector3(0, -10, 15));
        box.setRenderState(ts);
        objects.attachChild(box);
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        objects.attachChild(box);

        box = new Box("box3", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
        box.setTranslation(new Vector3(0, -10, 15));
        box.setRenderState(ts);
        objects.attachChild(box);

        box = new Box("box4", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
        box.setTranslation(new Vector3(20, 0, 0));
        box.setRenderState(ts);
        objects.attachChild(box);
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        objects.attachChild(box);

        box = new Box("box4", new Vector3(-5, -5, -5), new Vector3(5, 5, 5));
        box.setTranslation(new Vector3(20, 0, 0));
        box.setRenderState(ts);
        objects.attachChild(box);

        ts = new TextureState();
        t0 = TextureManager
                .load("images/ardor3d_white_256.jpg", Texture.MinificationFilter.BilinearNearestMipMap, true);
        t0.setWrap(Texture.WrapMode.Repeat);
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        box = new Box("box5", new Vector3(-50, -2, -50), new Vector3(50, 2, 50));
        box.setTranslation(new Vector3(0, -15, 0));
        box.setRenderState(ts);
        box.setModelBound(new BoundingBox());
        objects.attachChild(box);

        return objects;
    }
}
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        final double infoStartY = _canvas.getCanvasRenderer().getCamera().getHeight() / 2;
        for (int i = 0; i < _exampleInfo.length; i++) {
            _exampleInfo[i] = BasicText.createDefaultTextLabel("Text", "", 16);
            _exampleInfo[i].setTranslation(new Vector3(10, infoStartY - i * 20, 0));
            textNodes.attachChild(_exampleInfo[i]);
        }

        textNodes.updateGeometricState(0.0);
        updateText();

View Full Code Here

            final MaterialState ms = new MaterialState();
            ms.setDiffuse(MaterialFace.FrontAndBack, new ColorRGBA(r.nextFloat(), r.nextFloat(), r.nextFloat(), 1));
            box.setRenderState(ms);
            box.setTranslation(new Vector3(r.nextFloat(), r.nextFloat(), r.nextFloat()));
            box.setRotation(new Quaternion(r.nextFloat(), r.nextFloat(), r.nextFloat(), 1));
            node.attachChild(box);
        }

        return node;
    }
View Full Code Here

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