FloatBuffer fb = (FloatBuffer) positions.getData();
if (posFmt != Format.Float){
Buffer newBuf = VertexBuffer.createBuffer(posFmt, positions.getNumComponents(),
mesh.getVertexCount());
Transform t = convertPositions(fb, bbox, newBuf);
t.combineWithParent(geom.getLocalTransform());
geom.setLocalTransform(t);
VertexBuffer newPosVb = new VertexBuffer(Type.Position);
newPosVb.setupData(positions.getUsage(),
positions.getNumComponents(),