this.longWritable.set(backElementId);
this.vertex.reuse(backElementId);
this.vertex.addPath(path, false);
context.write(this.longWritable, this.holder.set('p', this.vertex));
}
edge.clearPaths();
}
}
for (final Edge e : value.getEdges(Direction.IN)) {
final FaunusEdge edge = (FaunusEdge) e;