this.player, config, required, excluded);
if (best != null) {
Debug.console("help", "best placement", best.toString());
best.applyActions(this.player, this.game.board());
best.clearActions();
this.panel.getButton("Validate").setEnabled(true);
this.panel.getButton("Cancel").setEnabled(true);
}
else {
Display.information("Help", "Sorry, no placement found !");