conditions = condition.size;
}
CLGL xl = (CLGL) cl;
int ret = xl.clEnqueueAcquireGLObjects(ID, glObjectIDs.remaining(), glObjectIDs,
conditions, conditionIDs,
events==null ? null : events.IDs);
if(ret != CL_SUCCESS) {
throw newException(ret, "can not aquire " + glObjectIDs + " with " + toStr(condition, events));