// If this is a festival monster, then it remains in the same location.
if(_actor instanceof L2FestivalMonsterInstance)
return;
// Check if the mob should not return to spawn point
if(!npc.canReturnToSpawnPoint())
return;
// Minions following leader
if(_actor instanceof L2MinionInstance && ((L2MinionInstance) _actor).getLeader() != null)
{