public static float otherModsEnergyTransfer(TileEntity tileAdj, ForgeDirection inputAdj, float toSend, boolean simulate)
{
if (isMekLoaded && tileAdj instanceof IStrictEnergyAcceptor)
{
IStrictEnergyAcceptor tileMek = (IStrictEnergyAcceptor) tileAdj;
if (tileMek.canReceiveEnergy(inputAdj))
{
float transferredMek;
if (simulate)
transferredMek = tileMek.canReceiveEnergy(inputAdj) ? (float) (tileMek.getMaxEnergy() - tileMek.getEnergy()) : 0F;
else