player.setSaturation(originalState.getSaturation());
player.setFoodLevel(originalState.getFoodLevel());
PotionEffectHelper.restorePotionEffects(player, originalState.getPotionEffects());
player.setLevel(originalState.getLevel());
player.setExp(originalState.getExp());
player.setAllowFlight(originalState.canFly());
if (War.war.isSpoutServer()) {
SpoutManager.getPlayer(player).setTitle(originalState.getPlayerTitle());
}
}