Examples of canFlee()


Examples of megamek.common.Entity.canFlee()

        }
        butShakeOff.setEnabled((ce instanceof Tank)
                && (ce.getSwarmAttackerId() != Entity.NONE));

        setLayMineEnabled(ce.canLayMine());
        setFleeEnabled(ce.canFlee());
        if (client.game.getOptions().booleanOption("vehicles_can_eject")) { //$NON-NLS-1$
            setEjectEnabled((!isInfantry)
                    && !(isMech && (((Mech) ce).getCockpitType() == Mech.COCKPIT_TORSO_MOUNTED))
                    && ce.isActive());
        } else {
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Examples of megamek.common.Entity.canFlee()

        butShakeOff.setEnabled((ce instanceof Tank) && (ce.getSwarmAttackerId() != Entity.NONE));

        setLayMineEnabled(ce.canLayMine());

        setFleeEnabled(ce.canFlee());
        if (client.game.getOptions().booleanOption("vehicles_can_eject")) { //$NON-NLS-1$
            setEjectEnabled((!isInfantry) && !(isMech && (((Mech) ce).getCockpitType() == Mech.COCKPIT_TORSO_MOUNTED)) && ce.isActive());
        } else {
            setEjectEnabled(isMech && (((Mech) ce).getCockpitType() != Mech.COCKPIT_TORSO_MOUNTED) && ce.isActive());
        }
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