private void updateTransformationButtons(Entity ce) {
if (ce instanceof LandAirMech) {
final LandAirMech lam = (LandAirMech) ce;
setLAMmechModeEnabled(lam.canConvertToMech());
setLAMairmechModeEnabled(lam.canConvertToAirmech());
setLAMaircraftModeEnabled(lam.canConvertToAircraft());
} else {
setLAMmechModeEnabled(false);
setLAMairmechModeEnabled(false);
setLAMaircraftModeEnabled(false);