Examples of canBeCollidedWith()


Examples of net.minecraft.entity.Entity.canBeCollidedWith()

            for (l = 0; l < list.size(); ++l)
            {
                Entity entity1 = (Entity) list.get(l);

                if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
                {
                    f1 = 0.3F;
                    AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
                    MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

   
    for(int l = 0; l < list.size(); ++l)
    {
      Entity e = (Entity)list.get(l);
     
      if(e.canBeCollidedWith() && (e != _owner || this.ticksInAir >= 5))
      {
        AxisAlignedBB entitybb = e.boundingBox.expand(collisionRange, collisionRange, collisionRange);
        MovingObjectPosition entityHitPos = entitybb.calculateIntercept(pos, nextPos);
       
        if(entityHitPos != null)
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

     
      for(int i = 0, end = list.size(); i < end; ++i)
      {
        Entity e = (Entity)list.get(i);
       
        if(e.canBeCollidedWith() && (e != _owner))
        {
          AxisAlignedBB entitybb = e.boundingBox.expand(collisionRange, collisionRange, collisionRange);
          MovingObjectPosition entityHitPos = entitybb.calculateIntercept(pos, nextPos);
         
          if(entityHitPos != null)
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

    Entity pointedEntity = null;
    for(int i = 0; i < list.size(); ++i)
    {
      Entity entity = (Entity)list.get(i);
     
      if(entity.canBeCollidedWith())
      {
        double entitySize = entity.getCollisionBorderSize();
        AxisAlignedBB axisalignedbb = entity.boundingBox.expand(entitySize, entitySize, entitySize);
        MovingObjectPosition movingobjectposition = axisalignedbb.calculateIntercept(playerPos, playerLookRel);
       
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

    Entity pointedEntity = null;
    for(int i = 0; i < list.size(); ++i)
    {
      Entity entity = (Entity)list.get(i);
     
      if(entity.canBeCollidedWith())
      {
        double entitySize = entity.getCollisionBorderSize();
        AxisAlignedBB axisalignedbb = entity.boundingBox.expand(entitySize, entitySize, entitySize);
        MovingObjectPosition movingobjectposition = axisalignedbb.calculateIntercept(playerPos, playerLookRel);
       
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

      for (int j = 0; j < list.size(); ++j)
      {
        Entity entity1 = (Entity)list.get(j);

        if (entity1.canBeCollidedWith() && (!(entity1 instanceof EntityPlayer) || delayBeforeCanPickup == 0))
        {
          float f = 1.0F;
          AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f, f, f);
          MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3, vec31);
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

      EntityLivingBase entitylivingbase = getThrower();

      for(int j = 0; j < list.size(); ++j) {
        Entity entity1 = (Entity) list.get(j);

        if(entity1.canBeCollidedWith() && (entity1 != entitylivingbase || ticksInAir >= 5)) {
          float f = 0.3F;
          AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f, f, f);
          MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3, vec31);

          if(movingobjectposition1 != null) {
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

            for (i = 0; i < list.size(); ++i)
            {
                Entity entity1 = (Entity) list.get(i);

                if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
                {
                    f1 = 0.3F;
                    AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
                    MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

            for (var29 = 0; var29 < var28.size(); ++var29)
            {
                final Entity var30 = (Entity) var28.get(var29);

                if (var30.canBeCollidedWith())
                {
                    final float var31 = var30.getCollisionBorderSize();
                    final AxisAlignedBB var32 = var30.boundingBox.expand(var31, var31, var31);

                    if (var32.isVecInside(var13))
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Examples of net.minecraft.entity.Entity.canBeCollidedWith()

            for (l = 0; l < list.size(); ++l)
            {
                Entity entity1 = list.get(l);

                if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
                {
                    f1 = 0.3F;
                    AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
                    MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
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