* Loop through every npc on the map
* If they're sleeping, check if its time to wake them
*/
for(int i = 0; i < m.getNpcs().size(); i++) {
n = m.getNpcs().get(i);
if(n != null && !n.canBattle() &&
System.currentTimeMillis() - n.getLastBattleTime()
>= 300000 + r.nextInt(300000)) {
n.setLastBattleTime(0);
}
}