{
try {
teleporter.didTeleport.add(player);
teleporter.teleDelay = 5;
item.setEnergy(itemstack, item.getEnergy(itemstack) - item.calculateEnergyCost(player, coords));
if(player instanceof EntityPlayerMP)
{
MekanismUtils.setPrivateValue(((EntityPlayerMP)player).playerNetServerHandler, 0, NetHandlerPlayServer.class, ObfuscatedNames.NetHandlerPlayServer_floatingTickCount);
}