target.stopFakeDeath(null);
}
else if (target.isAlikeDead()) continue;
boolean dual = activeChar.isUsingDualWeapon();
boolean shld = f.calcShldUse(activeChar, target);
// PDAM critical chance not affected by buffs, only by STR. Only some skills are meant to crit.
boolean crit = false;
if (skill.getBaseCritRate() > 0)
crit = f.calcCrit(skill.getBaseCritRate() * 10 * f.getSTRBonus(activeChar));