// remove dummy labels
v.SetInjectedLabelScore(Constants.GetDummyLabel(), 0);
v.SetEstimatedLabelScore(Constants.GetDummyLabel(), 0);
// calculate random walk probabilities
v.CalculateRWProbabilities(_kBeta);
// generate the random walk probability string of the node
String rwProbStr = Constants._kInjProb + " "
+ v.pinject() + " " + Constants._kContProb
+ " " + v.pcontinue() + " "