//System.out.println("C'est une zone de plaine !");
}
else if(numArea >= 0 && numArea < game.getBaseManager().getBases().size()) {
Base baseArea = game.getBaseManager().getBases().get(numArea);
if (realPlayer.equals(baseArea.getPlayer())) {
realPlayer.buyTower(realPlayer, "GunTower", x, y);
}
else {
//System.out.println("C'est pas ta zone !");
}
}