sm = null;
activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_EXPELLING_CLAN_MEMBER));
activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER));
// Remove the Player From the Member list
clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(_target));
if (member.isOnline())
{
L2PcInstance player = member.getPlayerInstance();
player.sendPacket(new SystemMessage(SystemMessageId.CLAN_MEMBERSHIP_TERMINATED));