Examples of broadcastToOnlineMembers()


Examples of net.sf.l2j.gameserver.model.L2Clan.broadcastToOnlineMembers()

    sm = null;
    activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_EXPELLING_CLAN_MEMBER));
    activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER));

      // Remove the Player From the Member list
    clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(_target));

    if (member.isOnline())
    {
      L2PcInstance player = member.getPlayerInstance();
      player.sendPacket(new SystemMessage(SystemMessageId.CLAN_MEMBERSHIP_TERMINATED));
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Examples of net.sf.l2j.gameserver.model.L2Clan.broadcastToOnlineMembers()

        leaderSubPledge.getPlayerInstance().sendPacket(new UserInfo(leaderSubPledge.getPlayerInstance()));
        clan.broadcastClanStatus();
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_BEEN_SELECTED_AS_CAPTAIN_OF_S2);
      sm.addString(leaderName);
      sm.addString(clanName);
      clan.broadcastToOnlineMembers(sm);
      sm = null;
    }

    private final Set<PlayerClass> getAvailableSubClasses(L2PcInstance player)
    {
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