else
vertices = new float[vertexCount];
} else {
vertices = new float[vertexCount];
int start = valueMap.getInt("offset", 0);
System.arraycopy(verticesValue.asFloatArray(), 0, vertices, start, verticesValue.size);
if (scale != 1) {
for (int i = start, n = i + verticesValue.size; i < n; i++)
vertices[i] *= scale;
}
if (attachment instanceof MeshAttachment) {