TickHandler.instance.getPlayerColors().put( id, marker );
if ( pos.entityHit instanceof EntitySheep )
{
EntitySheep sh = (EntitySheep) pos.entityHit;
sh.setFleeceColor( col.ordinal() );
}
pos.entityHit.attackEntityFrom( DamageSource.causePlayerDamage( p ), 0 );
NetworkHandler.instance.sendToAll( marker.getPacket() );
}