package appeng.items.tools.powered;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDispenser;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.MovingObjectPosition.MovingObjectType;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.Upgrades;
import appeng.api.implementations.items.IStorageCell;
import appeng.api.networking.security.PlayerSource;
import appeng.api.storage.ICellInventory;
import appeng.api.storage.ICellInventoryHandler;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEColor;
import appeng.api.util.DimensionalCoord;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.core.localization.GuiText;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketMatterCannon;
import appeng.hooks.DispenserMatterCannon;
import appeng.hooks.TickHandler;
import appeng.hooks.TickHandler.PlayerColor;
import appeng.items.contents.CellConfig;
import appeng.items.contents.CellUpgrades;
import appeng.items.misc.ItemPaintBall;
import appeng.items.tools.powered.powersink.AEBasePoweredItem;
import appeng.me.storage.CellInventoryHandler;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
{
public ToolMassCannon() {
super( ToolMassCannon.class, null );
setFeature( EnumSet.of( AEFeature.MatterCannon, AEFeature.PoweredTools ) );
maxStoredPower = AEConfig.instance.matterCannonBattery;
}
@Override
public void postInit()
{
super.postInit();
BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserMatterCannon() );
}
@Override
public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips)
{
super.addInformation( is, player, lines, advancedItemTooltips );
IMEInventory<IAEItemStack> cdi = AEApi.instance().registries().cell().getCellInventory( is, null, StorageChannel.ITEMS );
if ( cdi instanceof CellInventoryHandler )
{
ICellInventory cd = ((ICellInventoryHandler) cdi).getCellInv();
if ( cd != null )
{
lines.add( cd.getUsedBytes() + " " + GuiText.Of.getLocal() + " " + cd.getTotalBytes() + " " + GuiText.BytesUsed.getLocal() );
lines.add( cd.getStoredItemTypes() + " " + GuiText.Of.getLocal() + " " + cd.getTotalItemTypes() + " " + GuiText.Types.getLocal() );
}
}
}
@Override
public ItemStack onItemRightClick(ItemStack item, World w, EntityPlayer p)
{
if ( this.getAECurrentPower( item ) > 1600 )
{
int shots = 1;
CellUpgrades cu = (CellUpgrades) getUpgradesInventory( item );
if ( cu != null )
shots += cu.getInstalledUpgrades( Upgrades.SPEED );
IMEInventory inv = AEApi.instance().registries().cell().getCellInventory( item, null, StorageChannel.ITEMS );
if ( inv != null )
{
IItemList itemList = inv.getAvailableItems( AEApi.instance().storage().createItemList() );
IAEStack aeAmmo = itemList.getFirstItem();
if ( aeAmmo instanceof IAEItemStack )
{
shots = Math.min( shots, (int) aeAmmo.getStackSize() );
for (int sh = 0; sh < shots; sh++)
{
extractAEPower( item, 1600 );
if ( Platform.isClient() )
return item;
aeAmmo.setStackSize( 1 );
ItemStack ammo = ((IAEItemStack) aeAmmo).getItemStack();
if ( ammo == null )
return item;
ammo.stackSize = 1;
aeAmmo = inv.extractItems( aeAmmo, Actionable.MODULATE, new PlayerSource( p, null ) );
if ( aeAmmo == null )
return item;
float f = 1.0F;
float f1 = p.prevRotationPitch + (p.rotationPitch - p.prevRotationPitch) * f;
float f2 = p.prevRotationYaw + (p.rotationYaw - p.prevRotationYaw) * f;
double d0 = p.prevPosX + (p.posX - p.prevPosX) * f;
double d1 = p.prevPosY + (p.posY - p.prevPosY) * f + 1.62D - p.yOffset;
double d2 = p.prevPosZ + (p.posZ - p.prevPosZ) * f;
Vec3 vec3 = Vec3.createVectorHelper( d0, d1, d2 );
float f3 = MathHelper.cos( -f2 * 0.017453292F - (float) Math.PI );
float f4 = MathHelper.sin( -f2 * 0.017453292F - (float) Math.PI );
float f5 = -MathHelper.cos( -f1 * 0.017453292F );
float f6 = MathHelper.sin( -f1 * 0.017453292F );
float f7 = f4 * f5;
float f8 = f3 * f5;
double d3 = 32.0D;
Vec3 vec31 = vec3.addVector( f7 * d3, f6 * d3, f8 * d3 );
Vec3 direction = Vec3.createVectorHelper( f7 * d3, f6 * d3, f8 * d3 );
direction.normalize();
float penetration = AEApi.instance().registries().matterCannon().getPenetration( ammo ); // 196.96655f;
if ( penetration <= 0 )
{
ItemStack type = ((IAEItemStack) aeAmmo).getItemStack();
if ( type.getItem() instanceof ItemPaintBall )
{
shootPaintBalls( type, w, p, vec3, vec31, direction, d0, d1, d2 );
}
return item;
}
else
{
standardAmmo( penetration, w, p, vec3, vec31, direction, d0, d1, d2 );
}
}
}
else
{
if ( Platform.isServer() )
p.addChatMessage( PlayerMessages.AmmoDepleted.get() );
return item;
}
}
}
return item;
}
private void shootPaintBalls(ItemStack type, World w, EntityPlayer p, Vec3 vec3, Vec3 vec31, Vec3 direction, double d0, double d1, double d2)
{
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ),
Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ),
Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 );
Entity entity = null;
List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
double closest = 9999999.0D;
int l;
for (l = 0; l < list.size(); ++l)
{
Entity entity1 = (Entity) list.get( l );
if ( !entity1.isDead && entity1 != p && !(entity1 instanceof EntityItem) )
{
if ( entity1.isEntityAlive() )
{
// prevent killing / flying of mounts.
if ( entity1.riddenByEntity == p )
continue;
float f1 = 0.3F;
AxisAlignedBB boundingBox = entity1.boundingBox.expand( f1, f1, f1 );
MovingObjectPosition movingObjectPosition = boundingBox.calculateIntercept( vec3, vec31 );
if ( movingObjectPosition != null )
{
double nd = vec3.squareDistanceTo( movingObjectPosition.hitVec );
if ( nd < closest )
{
entity = entity1;
closest = nd;
}
}
}
}
}
MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, false );
Vec3 vec = Vec3.createVectorHelper( d0, d1, d2 );
if ( entity != null && pos != null && pos.hitVec.squareDistanceTo( vec ) > closest )
{
pos = new MovingObjectPosition( entity );
}
else if ( entity != null && pos == null )
{
pos = new MovingObjectPosition( entity );
}
try
{
CommonHelper.proxy.sendToAllNearExcept( null, d0, d1, d2, 128, w, new PacketMatterCannon( d0, d1, d2, (float) direction.xCoord,
(float) direction.yCoord, (float) direction.zCoord, (byte) (pos == null ? 32 : pos.hitVec.squareDistanceTo( vec ) + 1) ) );
}
catch (Exception err)
{
AELog.error( err );
}
if ( pos != null && type != null && type.getItem() instanceof ItemPaintBall )
{
ItemPaintBall ipb = (ItemPaintBall) type.getItem();
AEColor col = ipb.getColor( type );
// boolean lit = ipb.isLumen( type );
if ( pos.typeOfHit == MovingObjectType.ENTITY )
{
int id = pos.entityHit.getEntityId();
PlayerColor marker = new PlayerColor( id, col, 20 * 30 );
TickHandler.instance.getPlayerColors().put( id, marker );
if ( pos.entityHit instanceof EntitySheep )
{
EntitySheep sh = (EntitySheep) pos.entityHit;
sh.setFleeceColor( col.ordinal() );
}
pos.entityHit.attackEntityFrom( DamageSource.causePlayerDamage( p ), 0 );
NetworkHandler.instance.sendToAll( marker.getPacket() );
}
else if ( pos.typeOfHit == MovingObjectType.BLOCK )
{
ForgeDirection side = ForgeDirection.getOrientation( pos.sideHit );
int x = pos.blockX + side.offsetX;
int y = pos.blockY + side.offsetY;
int z = pos.blockZ + side.offsetZ;
if ( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
return;
Block whatsThere = w.getBlock( x, y, z );
if ( whatsThere.isReplaceable( w, x, y, z ) && w.isAirBlock( x, y, z ) )
{
w.setBlock( x, y, z, AEApi.instance().blocks().blockPaint.block(), 0, 3 );
}
TileEntity te = w.getTileEntity( x, y, z );
if ( te instanceof TilePaint )
{
pos.hitVec.xCoord -= x;
pos.hitVec.yCoord -= y;
pos.hitVec.zCoord -= z;
((TilePaint) te).addBlot( type, side.getOpposite(), pos.hitVec );
}
}
}
}
private void standardAmmo(float penetration, World w, EntityPlayer p, Vec3 vec3, Vec3 vec31, Vec3 direction, double d0, double d1, double d2)
{
boolean hasDestroyedSomething = true;
while (penetration > 0 && hasDestroyedSomething)
{
hasDestroyedSomething = false;
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ),
Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ),
Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 );
Entity entity = null;
List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
double closest = 9999999.0D;
int l;
for (l = 0; l < list.size(); ++l)
{
Entity entity1 = (Entity) list.get( l );
if ( !entity1.isDead && entity1 != p && !(entity1 instanceof EntityItem) )
{
if ( entity1.isEntityAlive() )
{
// prevent killing / flying of mounts.
if ( entity1.riddenByEntity == p )
continue;
float f1 = 0.3F;
AxisAlignedBB boundingBox = entity1.boundingBox.expand( f1, f1, f1 );
MovingObjectPosition movingObjectPosition = boundingBox.calculateIntercept( vec3, vec31 );
if ( movingObjectPosition != null )
{
double nd = vec3.squareDistanceTo( movingObjectPosition.hitVec );
if ( nd < closest )
{
entity = entity1;
closest = nd;
}
}
}
}
}
Vec3 vec = Vec3.createVectorHelper( d0, d1, d2 );
MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, true );
if ( entity != null && pos != null && pos.hitVec.squareDistanceTo( vec ) > closest )
{
pos = new MovingObjectPosition( entity );
}
else if ( entity != null && pos == null )
{
pos = new MovingObjectPosition( entity );
}
try
{
CommonHelper.proxy.sendToAllNearExcept( null, d0, d1, d2, 128, w, new PacketMatterCannon( d0, d1, d2, (float) direction.xCoord,
(float) direction.yCoord, (float) direction.zCoord, (byte) (pos == null ? 32 : pos.hitVec.squareDistanceTo( vec ) + 1) ) );
}
catch (Exception err)
{
AELog.error( err );
}
if ( pos != null )
{
DamageSource dmgSrc = DamageSource.causePlayerDamage( p );
dmgSrc.damageType = "masscannon";
if ( pos.typeOfHit == MovingObjectType.ENTITY )
{
int dmg = (int) Math.ceil( penetration / 20.0f );
if ( pos.entityHit instanceof EntityLivingBase )
{
EntityLivingBase el = (EntityLivingBase) pos.entityHit;
penetration -= dmg;
el.knockBack( p, 0, -direction.xCoord, -direction.zCoord );
// el.knockBack( p, 0, vec3.xCoord,
// vec3.zCoord );
el.attackEntityFrom( dmgSrc, dmg );
if ( !el.isEntityAlive() )
hasDestroyedSomething = true;
}
else if ( pos.entityHit instanceof EntityItem )
{
hasDestroyedSomething = true;
pos.entityHit.setDead();
}
else if ( pos.entityHit.attackEntityFrom( dmgSrc, dmg ) )
{
hasDestroyedSomething = true;
}
}
else if ( pos.typeOfHit == MovingObjectType.BLOCK )
{
if ( !AEConfig.instance.isFeatureEnabled( AEFeature.MassCannonBlockDamage ) )
penetration = 0;
else
{
Block b = w.getBlock( pos.blockX, pos.blockY, pos.blockZ );
// int meta = w.getBlockMetadata(
// pos.blockX, pos.blockY, pos.blockZ );
float hardness = b.getBlockHardness( w, pos.blockX, pos.blockY, pos.blockZ ) * 9.0f;
if ( hardness >= 0.0 )
{
if ( penetration > hardness && Platform.hasPermissions( new DimensionalCoord( w, pos.blockX, pos.blockY, pos.blockZ ), p ) )
{
hasDestroyedSomething = true;
penetration -= hardness;
penetration *= 0.60;
w.func_147480_a( pos.blockX, pos.blockY, pos.blockZ, true );
// w.destroyBlock( pos.blockX, pos.blockY, pos.blockZ, true );
}
}
}
}
}
}
}
@Override
public boolean storableInStorageCell()
{
return true;
}
@Override
public boolean isStorageCell(ItemStack i)
{
return true;
}
@Override
public double getIdleDrain()
{
return 0.5;
}
@Override
public IInventory getUpgradesInventory(ItemStack is)
{
return new CellUpgrades( is, 4 );
}
@Override
public IInventory getConfigInventory(ItemStack is)
{
return new CellConfig( is );
}
@Override
public FuzzyMode getFuzzyMode(ItemStack is)
{
String fz = Platform.openNbtData( is ).getString( "FuzzyMode" );
try
{
return FuzzyMode.valueOf( fz );
}
catch (Throwable t)
{
return FuzzyMode.IGNORE_ALL;
}
}
@Override
public void setFuzzyMode(ItemStack is, FuzzyMode fzMode)
{
Platform.openNbtData( is ).setString( "FuzzyMode", fzMode.name() );
}
@Override
public boolean isEditable(ItemStack is)
{
return true;
}
@Override
public int getBytes(ItemStack cellItem)
{
return 512;
}
@Override
public int BytePerType(ItemStack cell)
{
return 8;
}
@Override
public int getTotalTypes(ItemStack cellItem)
{
return 1;
}
@Override
public boolean isBlackListed(ItemStack cellItem, IAEItemStack requestedAddition)
{
float pen = AEApi.instance().registries().matterCannon().getPenetration( requestedAddition.getItemStack() );
if ( pen > 0 )
return false;
if ( requestedAddition.getItem() instanceof ItemPaintBall )
return false;
return true;
}
}