if (input.isKeyPressed(Input.KEY_SPACE)) {
if (currentBeaverBody.getYVelocity() < 0.7 && currentBeaver.getFacingR()) {
currentBeaverBody.applyForce(0, 1500000f);// /updates);
}
if (currentBeaverBody.getYVelocity() > -0.7 && !currentBeaver.getFacingR()) {
currentBeaverBody.applyForce(0, 1500000f);// /updates);
}
}
if (input.isKeyPressed(Input.KEY_ESCAPE)){
sbg.enterState(BeaversGame.MAINMENUSTATE);